BET25 A/S
feb. 2017 - now 
ux design, ui design, idea generation
USER EXPERIENCE SWISS ARMY KNIFE DESIGNER
I am currently employed and has for the last two years seen my ideas and creations come to life in the online gaming industry as a full time UX / UI designer at Bet25 A/S in Silkeborg, whose main focus is to provide entertaining sports betting, online casino games and horse racing. My main focus is on the users overall experience of the product. I truly believe that the best and most effective solutions are made in a tight cooperation the knowledge and the experience of the user, even when the user don't necessarily have the vocabulary to tell me their needs. As the one responsible for the design and product of the Casino brands: Rød25 and CasinoGo (iOS + Android app and Website), I feel certain that my strong vision to details coupled with my ability to translate wishes and visions into solid and tangible concepts and to think scalable and future-oriented will be of immediate value.

• User centered design
• Project management
• Dialogue with developers
• Concept development
• Final execution across both analog and digital interfaces
I have a strong visual understanding in relation to both typography, styling and branding through visual identity. A clear understanding of digital interfaces such as websites and apps, their strengths, limitations and general technical possibilities.
AARHUS
MASKINMESTERSKOLE
okt. 2016 - dec. 2016 
lecturer in idea generation and product development
CREATIVE FACILITATOR WITH FOCUS ON PLAY
Creativity has been a common discipline in my education as well as in my life and it is natural for me to always think out of the box, but first it is important to have the box defined, that is, to define the user and the audience and think about them in the whole experience . With my experience as a teacher in product development at Aarhus Maskinmesterskole, I have with my knowledge and focus given the students clear tools to think creatively in a professional, constructive and user-oriented way in the form of workshops, prototypes and design and innovation processes. I believe that it is important that as a facilitator you do not come with a 100% finished product as it is essential for the project that the user feels the urge to interact and play with the product and contribute to the completion of it. It is our job to create the right framework for the process and be clear on the vision, both visually and linguistically. You get a service minded and user-engaging, creative person who knows how to bring the right people together in the attempt to create added value in a room for inspiration and the good experience.
MIDNIGHT WAVE
nov. 2015
art director, scenographer , coordinator
COORDINATOR AND CREATOR OF UNFORGETTABLE EXPERIENCE
Besides that you will get a natural coordinator, I will also be the employee who takes the initiative, understands to decode a room and give room to try new ideas, and manages to maintain the calm and overview in intense situations. As an independent, I have gained considerable experience in planning, developing and running events and concerts. For example, GAFFA.dk gave 5/6 stars and wrote: "... there are concerts - and there are concerts we never forget ..." about the event I did in collaboration with the band LISERSTILLE and the venue RADAR. My role as coordinator and set designer at the event was to link RADAR's need to keep their audience before and after the concert, with LISERSTILLE's dystopian universe, in a goal of rethinking the concert room and the usual concert experience where focus was on the audience's interaction with the sound, the light and the room.
SNAK GAME 2.0
aug. 2015 - dec. 2015 
concept, workshop, layout

#VENSKABER
apr. 2014 - maj. 2014
visual identity, idea generation
PROJECT MANAGER WITH THE HEART ON THE RIGHT PLACE
I myself am the type who sees connections both in products and people, which creates network and community and in you I will be the initiator who pushes the project forward and jumps to where hands are missing. As a permanent designer in the company SNAKspil, I have taken on several roles and, among other things, led the execution of the campaign I called in collaboration with the voluntary social organization VENTILEN and the Facebook phenomenon: FUCKING FLINK. As a liaison with the many volunteers and the participating parties, I have delegated tasks to journalists, designers, public relations, etc. and even worked closely with a team of architectural students about the physical expression of our campaign stand with swings, ball baths and hammocks. The purpose of the campaign was to focus on loneliness by celebrating existing friendships and inspiring new ones. By creating a respite for the passers-by, we created a temporary physical space for reflection through play and inspiration.
MOVE CPH
FESTIVAL 2014
feb. 2014 - mar. 2014
visual identity, graphic design, print

SNAK
okt. 2012 - 2017
product design, idea generation, volunteering

DIGITAL DESIGN
aug. 2012 - aug. 2015
it, aesthetics and interaktion
DIGITAL PROBLEM SOLVER INSPIRED BY ART
With my passion for interior design, architecture and design in general I started in 2012 studying Digital Design at Aarhus University, where I have built a digital mindset and an interest in the latest trends in digital communication, design and online behavior, but also our offline behavior with a more sociological perspective. I have worked in depth with both idea generation, idea development and execution. I have become acquainted with the latest technologies, exhibitions and communication platforms, analyzed digital art and written about the cultural importance of digital technologies. This means that I come up with completely new knowledge and experience in the digital world that can help take your business and its users further into the digital age.
FAKTA A/S
sep. 2011 - aug. 2015
customer service, sales, management

HANS BROGES 
PARKENS BØRNEHAVE
aug. 2010 - aug. 2011
cavebuilder, magicmaker, diaperchanger
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